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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Sun Oct 25, 2009 6:50 am 
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Joined: Sun Oct 25, 2009 6:46 am
Posts: 31
Ouch...

ScummVM DS, beta 1.0 Rc3 (last version) doesnt work. Black Screen.


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Sun Oct 25, 2009 3:01 pm 
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Joined: Tue Oct 13, 2009 12:16 pm
Posts: 11
Awesome!!

Mario & Luigi - Bowser's Inside Story works again flawlessly!! :lol:

You guys rock!

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Nintendo DSi FW: 1.4 / EZ-Flash Vi FW: 1.4 / Kernel 2.0 RC7 / 8 GB Transcend SD Card

"He who would trade liberty for some temporary security, deserves neither liberty nor security." - Benjamin Franklin


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Sun Oct 25, 2009 7:34 pm 
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Joined: Sun Sep 06, 2009 8:52 am
Posts: 16
Awesome update all my games work now...

I ordered a M3i Zero because I was tired of all the crashes with my EZ Flash (2nd one!)

But now..... I am gonna give a try and decide because it's really great!


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 8:11 am 
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Joined: Mon Oct 26, 2009 8:05 am
Posts: 12
Hi,

I've updated the Kernel to 2.0 RC7 and I've had some troubles with the cheats, but I've solved it.
Now I was trying to use Download-Play with Mario Kart DS.
I've put the original cartrige into a normal DS and the EZVi into my DSi.
I've turned Download-Play ON and tryied starting a multiplayer game, but I couldn't find the game on the other DS.
Is Download-Play working right now or are there still some restrictions?


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 9:46 am 
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Tested multiplayer mode with my retail game on my DS and the ez5i on my DSi without any problem.
Download play ON or OFF doesn't matter in this case.
BTW, if you play MK with only the ez5i and a ds/dsl/dsi without any game, here you need to enabled download play mode. ;)

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You liked this game ? then just buy it ! ;)


Last edited by Mbmax on Mon Oct 26, 2009 9:53 am, edited 2 times in total.

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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 9:47 am 
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Joined: Sat Jul 11, 2009 9:58 am
Posts: 352
Thanks Windirt :D

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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 10:01 am 
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Joined: Mon Oct 26, 2009 8:05 am
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Mbmax wrote:
Tested multiplayer mode with my retail game on my DS and the ez5i on my DSi without any problem.
Download play ON or OFF doesn't matter in this case.
BTW, if you play MK with only the ez5i and a ds/dsl/dsi without any game, here you need to enabled download play mode. ;)


Hmm... I've tried playing with the EZ5i and a DS without game and it doesn't work either.
weired :?


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 10:04 am 
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Can you explain what happen on the DS when the game is uploaded ?
Also be sure to have the wifi enabled on the DSi. :)

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EZVi Quickstart Guide >>HERE<< | Join us on the unofficial >> #EZflash IRC chan <<
You liked this game ? then just buy it ! ;)


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 11:01 am 
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Joined: Mon Oct 26, 2009 8:05 am
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Oh stupid me.
I've forgotten to turn on WiFi.
Now I've been working for so long with all this IT stuff and then something such stupid is happening to me.
Sorry for the invonvenience.

so long


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 2:39 pm 
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Joined: Thu Feb 15, 2007 3:32 am
Posts: 50
After using rumble, when rebooting the DS, you have to double click GBAlink and Rumble again before rumble works again, setting is not remembered.

I would like to see what GBA game is loaded on my 3in1 card, could see that in prior versions (before v2)


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 6:16 pm 
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Joined: Thu Apr 02, 2009 6:32 am
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New firmwares 2.0 RCX doesn't start on 16GB SDHC :? . It shows only black screen. Everything works fine on 1.X firmware. So its not a problem with the SDHC.


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Mon Oct 26, 2009 8:24 pm 
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Joined: Mon Sep 07, 2009 7:31 pm
Posts: 25
Mbmax wrote:
kyogo wrote:
*****Save**********
Fatal error: FAT2_SetSize already file size is not zero.

Application halted!!

I'm still receiving this error everytime I start a fresh dumped game.

I'm using Kingston 2GB (Japan) and EZ-Flash V+ .

This bug is fixed now, so please delete all previous .dat files in /ROMDAT folder.
And be sure to have correctly updated to RC7 (delete any previous /EZ5shell folder and ez5sy.bin before unraring the new RC7) ;)


i did this and STILL it gives me the fatal error!!


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Tue Oct 27, 2009 3:50 am 
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Joined: Thu Feb 15, 2007 3:32 am
Posts: 50
*****Save**********
Fatal error: FAT2_SetSize already file size is not zero.
Application halted!!

When I start Prof. Layton and pandora's box DUTCH version and also the European version.
Other games seem to work normaly.

UPDATE:
Found a post where someone did not renamed his game, so tried that to, had the game renamed to "Professor Layton en de Doos van Pandora.nds" and got the error. No kept it original: "4234 - Professor Layton en de Doos van Pandora (NL) (Ddumpers).nds" and the game starts, very strange I think...


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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Tue Oct 27, 2009 6:10 am 
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Quote:
Fatal error: FAT2_SetSize already file size is not zero.

Application halted!!

This error occurs when you have more than one .DAT or .SAV file that have the same 8 characters, as some games do.

The error occurring with .DAT was fixed with RC7 but you still get the error with .SAV files as the EZFlash team were not aware of .SAV files doing it as well.

Until this is fixed, the best thing to do is to rename any files that have the same 8 characters to have their release number in front of them. So, in my case, instead of having:

I Did It Mum Boy.nds
I Did It Mum 2 - Boy.nds
I Did It Mum Spelling.nds
I Did It Picturebook.nds

I would have:

1620 - I Did It Mum Boy.nds
2912 - I Did It Mum 2 - Boy.nds
2914 - I Did It Picturebook.nds
4229 - I Did It Mum Spelling.nds

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EZFlash V Plus - Pre Version Kernal 2.0 RC20
8GB SanDisk Micro HCSD


Last edited by Sumofallmen on Sun Nov 01, 2009 4:20 am, edited 1 time in total.

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 Post subject: Re: (alpha) Kernel 2.0 RC7 (22nd of October 2009) released
PostPosted: Tue Oct 27, 2009 6:27 am 
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Joined: Wed Jan 24, 2007 12:34 pm
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I was about to reply something like that, so thanks for the help Sumofallmen. ;)

Damn aliases 8+3 ...

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EZVi Quickstart Guide >>HERE<< | Join us on the unofficial >> #EZflash IRC chan <<
You liked this game ? then just buy it ! ;)


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