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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Wed Jul 29, 2009 9:09 pm 
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Joined: Tue Jun 30, 2009 5:45 pm
Posts: 116
even the latest version of animanatee(1.5a) is not working :evil: I really miss this homebrew app, hope they fix this soon(hopefully in the next RC) if they don't I'll just buy M3i zero and never look back :evil:

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I'm using DSi firmware 1.4.1u
Flashcard: EZ Flash Vi
Hardware: 805
Firmware: EZ5i v101
Kernel: 3.0 OB2
MicroSDHC: Transcend 8GB SDHC Class 6


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 12:24 am 
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Joined: Thu Feb 15, 2007 3:32 am
Posts: 50
When you click on the settings button, rumble (gba support) seems to be enabled, but when you want rumble support you have to click it twice till it is back on rumble.
Next time you switch on the DS and check settings, rumble is again selected, but no rumble in games, you have to click it twice again. It doesn't remember the selected choice.

Anyone else noticed this??


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 3:02 am 
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Joined: Wed Jan 24, 2007 12:34 pm
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Location: Has left the place ...
Perseid wrote:
I have an EZ5 v1(white sticker) with the latest bootloader on it. I'm trying to run RC4 but I get this error:

readsize 18002 at 21a6218
:6bit mode
Fatal error: gisafemalloc(0byte);

Application halted

I tried on two different 2GB mSD cards both freshly formatted to FAT.

Any ideas?

Any slot 2 flashcart already in slot 2 ?
Pull it out and retry. ;)
rtwo wrote:
When you click on the settings button, rumble (gba support) seems to be enabled, but when you want rumble support you have to click it twice till it is back on rumble.
Next time you switch on the DS and check settings, rumble is again selected, but no rumble in games, you have to click it twice again. It doesn't remember the selected choice.

Anyone else noticed this??

Same here. Already reported. Thanks rtwo.

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You liked this game ? then just buy it ! ;)


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 4:16 am 
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Joined: Sat Jul 04, 2009 5:23 am
Posts: 6
I found many problems whith Hotel Dusk that blocks constantly and with Brain Training...I return to RC3


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 5:07 am 
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Joined: Wed Jul 29, 2009 8:04 am
Posts: 13
hey, can someone show me how/were to put the files and how to do it? i still use the old moonshll so can someone show me how to do it please? thanks.


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 5:57 am 
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Joined: Thu Feb 15, 2007 3:32 am
Posts: 50
Backup your games (and saves) to your computer, format your micro sd-card and unpack RC4 in root of your card. Put the games (and saves) back to to the card, thats it. :wink:


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 1:24 pm 
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Joined: Wed Mar 18, 2009 8:23 pm
Posts: 103
Location: Brazil
It's really nice!!!

Just 2 little problems:
- No rumble
- GBA games in NOR don't work, just PSRAM is working

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Nintendo DS Lite + Ez-Flash Vi
Kernel 3.0 OB 3
Firmware 101
Hardware 705


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 1:29 pm 
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Joined: Wed Mar 18, 2009 8:23 pm
Posts: 103
Location: Brazil
rtwo wrote:
When you click on the settings button, rumble (gba support) seems to be enabled, but when you want rumble support you have to click it twice till it is back on rumble.
Next time you switch on the DS and check settings, rumble is again selected, but no rumble in games, you have to click it twice again. It doesn't remember the selected choice.

Anyone else noticed this??


Same here...

It's pretty annoying... :?

_________________
Nintendo DS Lite + Ez-Flash Vi
Kernel 3.0 OB 3
Firmware 101
Hardware 705


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 4:34 pm 
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Joined: Wed Mar 18, 2009 8:23 pm
Posts: 103
Location: Brazil
thiagoauler wrote:
- GBA games in NOR don't work, just PSRAM is working


Actually, NOR only works after a restart :|

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Nintendo DS Lite + Ez-Flash Vi
Kernel 3.0 OB 3
Firmware 101
Hardware 705


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Thu Jul 30, 2009 6:56 pm 
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Joined: Tue Mar 20, 2007 10:53 pm
Posts: 28
Mbmax wrote:
Perseid wrote:
I have an EZ5 v1(white sticker) with the latest bootloader on it. I'm trying to run RC4 but I get this error:

readsize 18002 at 21a6218
:6bit mode
Fatal error: gisafemalloc(0byte);

Application halted

I tried on two different 2GB mSD cards both freshly formatted to FAT.

Any ideas?

Any slot 2 flashcart already in slot 2 ?
Pull it out and retry. ;)


Heh, that did it. I had an M3 Real GBA pack inserted. It works now, thanks.


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Fri Jul 31, 2009 12:36 am 
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Joined: Thu Feb 15, 2007 3:32 am
Posts: 50
thiagoauler wrote:
thiagoauler wrote:
- GBA games in NOR don't work, just PSRAM is working


Actually, NOR only works after a restart :|


Yep, that seems to be a bug, when a gba game is allready loaded to NOR, you can play it from the start screen (when switching on the DS), or when EZVi software has loaded. BUT when loading a new game to NOR, the game wont start, I only get a white screen, then after restarting the DS, the game works.

Also to bad I can't read on lower screen which game is loaded to NOR like previous 1.9 version.


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Fri Jul 31, 2009 8:25 am 
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Joined: Thu Dec 28, 2006 8:37 am
Posts: 317
I go back to RC3 because the RC4 freezes always on this screen when scrolling the file list. :(

Image

(EZ5+microSD SD-C02G/FAT16)


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Fri Jul 31, 2009 11:46 am 
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Joined: Wed Mar 18, 2009 8:23 pm
Posts: 103
Location: Brazil
:idea: Just to make a little clear, the bugs I found so far:

:arrow: Rumble: only works if you deselect and select it again, every time you want to use it
:arrow: NOR: fails to run after the loading... but works after a restart
:arrow: GBA save: sometimes it doesn't load the save file (I'm going to investigate this better)

See ya
:bye:

_________________
Nintendo DS Lite + Ez-Flash Vi
Kernel 3.0 OB 3
Firmware 101
Hardware 705


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Fri Jul 31, 2009 3:34 pm 
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Joined: Wed Jul 29, 2009 8:04 am
Posts: 13
i don't know if i should post this here but oh well

I can't get cheats to work. I have the cheat file on the right folder and i activate it but then what? It says push Y. where in game or when you have the game selected? because non work. unless i have the wrong file or its in the wrong place since its in the same place as it was on the old version(moonnshll 1)

also can't read txt files like the old one.


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 Post subject: Re: Kernel 2.0 RC4 (27th of July 2009) released
PostPosted: Fri Jul 31, 2009 4:25 pm 
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Joined: Wed Jul 15, 2009 3:42 pm
Posts: 20
You have to put "usrcheat.dat" in the folder 'EZshell' and push Y in the game configuration, a window will appear with the cheats.

If my memory is good, don't forget to activate softreset. Of course, you have to activate cheat mode :)

Have fun ;)


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