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 Post subject: DSLazy...
PostPosted: Wed Apr 05, 2006 4:58 pm 
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http://wiki.pocketheaven.com/Dslazy

I dont know if this has been mentioned already but this thing is incredible, maybe it should be added to the tutorial page? It saves you having to mess around with copied and pasted batch files and the whole Command Prompt in general, and it seems to be working just fine, I trimmed Castlevania there a while ago and it was a simple matter of 4 or 5 clicks, Id reccomend this to any novices out there like myself.


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PostPosted: Wed Apr 05, 2006 8:35 pm 
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I saw this (that is the gui mentioned in the thread) unfortunately I really dislike the .net framework you need to have it running.

If you like it consider it added though.

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PostPosted: Wed Apr 05, 2006 10:10 pm 
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I agree with you FAST. I pretty much refuse to run anything that requires .NET! I don't think many people will want to download 26 megs of framework and install it (which messes crap up) just for a tiny app like this. A few batch files work just as well.

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PostPosted: Thu Apr 06, 2006 6:19 am 
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Oh yeah I didnt see it there, sorry, it is a great tool though, I didnt know people disliked the .net framework, I installed it months ago and never had any problems with it, Im not much of a programmer though...


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PostPosted: Thu Apr 06, 2006 7:01 am 
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A few reasons are:

1. Framework is huge
2. Incompatibilities between different versions that cause crashes, etc in .NET programs w/o any error message
3. Creates a new user which then enables the windows logon screen :P

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Want to cheat in *any* DS game on *any* cart? - Get DSATM
Want to cheat in *any* GBA game on *any* emulator? - GBAATM
Still can't finish that NES,SNES,GB,SMS,GG,Genesis game from when you were a kid? Get CCCGP
For more tools visit cracker's crap!


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PostPosted: Thu Apr 06, 2006 3:22 pm 
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I actually thought of doing something similar the other day... A spiffy front end for all the batch files we create that use NDSTool. Then I thought, ah, stuff it. I couldn't be bothered. bat files work well enough.

I am having some second thoughts in one regard. It would be nice to allow file splitting/cutting, which an external program could do. It's very easy to load up any file in VB (The Idiots Guide to Programming) and then write out just the portion needed. This could mean a batch file could be created to extract and copy/replace files and the main exe could be used to cut large files apart, all in the one go.

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PostPosted: Thu Apr 06, 2006 7:05 pm 
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Or we could just make (and update) a zip containing a bunch of premade batch files. It would even be possible to make 2 versions for XP and 98.

A tool to cut up roms might be nice though especially if you give it some DOS command options or make it able to have a rip dat like rom managers have a rom info dat.

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PostPosted: Thu Apr 06, 2006 8:12 pm 
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I was actually thinking about whipping up a command line program like that that that would work like:
rip sound.sdat <start address> <length> soundout.sdat

If I have some time between checking out DS stuff I'll try my hand at it.

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Want to cheat in *any* DS game on *any* cart? - Get DSATM
Want to cheat in *any* GBA game on *any* emulator? - GBAATM
Still can't finish that NES,SNES,GB,SMS,GG,Genesis game from when you were a kid? Get CCCGP
For more tools visit cracker's crap!


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 Post subject:
PostPosted: Fri Apr 07, 2006 4:39 am 
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cracker,

If you're going to attempt it, awesome. Command line would work better :) And I realise why you'd want start address, but for most people, we'd keep the start at the beginning of the file.

How about a default value of zero then if left blank, or hey, command switches:

-s <start address>
-l <length>

so if I ignore -s it puts in 0 and if I ignore -l it copies the entire file.

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Wii Code: 3764-6180-3695-2841


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