EZ-Flash USA Forum

Forum for the EZ-Flash I, II, III, IV & V Gameboy Advance & Nintendo DS USA Forum (Unofficial) Open since 2004!
It is currently Thu Jul 29, 2010 7:49 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next
Author Message
Sponsor
 Post subject: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Fri Dec 25, 2009 1:16 am 
Offline
EZ-Flash Representative
 Profile

Joined: Tue Apr 25, 2006 1:22 am
Posts: 346
Update RC11 has been released.
viewtopic.php?f=16&t=15798


GBAtemp news post
http://gbatemp.net/index.php?showtopic=198658
Filetrip mirror:
http://filetrip.net/f9166-EZ5-Kernel-2-0-RC10.html
EZFlash.cn download
http://www.ezflash.cn/zip/RC10.rar

fixed:
4384 - World_of_Zoo_EUR_MULTi8_NDS-BAHAMUT
4518 - Power Pro-Kun Pocket 12 - 实况口袋棒球12 - JPN
4447 - 200_Klassische_Buecher_GER_NDS-iND
4543 - Luminous Arc 3: Eyes - 弧光之源3:瞳 - JPN
4550 - Kuru_Kuru_Princess_Tokimeki_Figure_Mezase_Vancouver_JPN_NDS-Caravan
4551 - Gokujou_Mecha_Mote_Iinchou_MM_Town_de_Miracle_Change_JPN_NDS-Caravan恋爱班长 MM镇的奇迹转变
4554 - Metal Fight Beyblade: Bakutan! Cyber Pegasus - 金属对决 - JPN
4561 - Kyokugen Dasshutsu: 9 Jikan 9 nin 9 no Tobira - 极限脱出 - JPN
4579 - Pen 1 Grand Prix: Penguin no Mondai Special - 企鹅的问题 - JPN
4580 - Mini Yonku DS - 迷你四驱车DS - JPN
4590 - Lina no Atelier: Strahl no Renkinjutsushi - 莉娜的工作室 - JPN
4591 - Style Savvy - 我们的时装店:女生风格 - USA
4594 - Zelda no Densetsu: Daichi no Kiteki - 塞尔达传说 - JPN

soft reset
0766 - Puyo_Puyo_15th_Anniversary_JPN_NDS-WRG
4364 - Dragon Ball Z - Attack of the Saiyans (E)
4564 - Dragon Ball Z - Attack of the Saiyans (U)


Top
 
Sponsor
 Post subject: Re: 2.0 RC10
PostPosted: Fri Dec 25, 2009 1:40 am 
Offline
User avatar
 Profile

Joined: Thu Mar 26, 2009 11:35 am
Posts: 42
Location: NY
Thanks...
Nice...but...not to sound greedy or unappreciative....what about
COMBAT OF GIANTS DRAGONS
..............:(


Top
 
 Post subject: Re: 2.0 RC10
PostPosted: Fri Dec 25, 2009 3:14 am 
Offline
User avatar
 Profile

Joined: Wed Jan 24, 2007 12:34 pm
Posts: 4438
Location: Has left the place ...
Thanks for this great RC10 windirt.

I will update my bugs thread. ;)

edit : now 2385 - Daigassou Band Brothers DX (J) save file is correctly created.
To those who were experiencing an error just delete the old save and let RC10 create it again. ;)

_________________
EZ5 Skin contest, win one of the 20 Collectors EZ5i >> HERE !! <<
EZVi Quickstart Guide >> HERE <<
You liked this game ? then just buy it ! ;)


Top
 
 Post subject: Re: 2.0 RC10
PostPosted: Fri Dec 25, 2009 5:05 am 
Offline
Moderator
 WWW  Profile

Joined: Wed Apr 13, 2005 4:49 am
Posts: 2557
Location: location, location
GBAtemp news posted
http://gbatemp.net/index.php?showtopic=198658

Mirror:
http://filetrip.net/f9166-EZ5-Kernel-2-0-RC10.html

_________________
Do not point at the creature

Come and join the EZFlash IRC channel #ezflash on irc.irchighway.net
Java irc client http://sosuke.com/ezflash/irc-ezflash/

DS rom rips, hacking and enhancements
Collection of useful threads for the EZ5 (kept updated)


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Fri Dec 25, 2009 5:59 am 
Offline
 Profile

Joined: Sat Jul 11, 2009 9:58 am
Posts: 240
Nice :D quick as always too.


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Fri Dec 25, 2009 11:36 am 
Offline
 Profile

Joined: Fri Dec 25, 2009 11:33 am
Posts: 12
Another Christmas present! Thank you! :D


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Fri Dec 25, 2009 4:04 pm 
Offline
 Profile

Joined: Thu Apr 03, 2008 2:19 pm
Posts: 30
Nice update! Thanks team EZ, it's a little sad though that it does not include a fix for Might & Magic, but I can live with that anyway :D . From what I understand a new kind of "anti-tamper" antipiracy protection makes life harder for the teams and independent rom hackers to make fixes! Atleast If I should believe the CycloDS Evolution forums. Correct me if I'm wrong! And have a nice day everyone!


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Fri Dec 25, 2009 4:29 pm 
Offline
Moderator
 WWW  Profile

Joined: Wed Apr 13, 2005 4:49 am
Posts: 2557
Location: location, location
Edit: OK it has come to my attention my post below may be considered misinformation/wrong and indeed hands up it might well be (hashing type checks vs the older style of memory checks sort of thing which are still used on occasion) but regardless of that there are often still many checks that still require manual confirmation (no automated checks per se). They can also come late into the game unlike the earlier ones that either made the game unable to boot or crashed it after a short time period or even crash at a "random" point or even tweaked the game so it fails to work properly.

Original post:
I would not say new (it is more or less the same method we have seen for months and months now) but the developers have recently taken to not just including one or two checks but 100 or so which all have to be weeded out.

_________________
Do not point at the creature

Come and join the EZFlash IRC channel #ezflash on irc.irchighway.net
Java irc client http://sosuke.com/ezflash/irc-ezflash/

DS rom rips, hacking and enhancements
Collection of useful threads for the EZ5 (kept updated)


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sat Dec 26, 2009 6:03 am 
Offline
User avatar
 Profile

Joined: Mon Jun 29, 2009 3:29 am
Posts: 118
a fix for the game "made in ore" would be welcome!

Or better know as "Warioware made in ore"

_________________
I just love Ez - Flash and want to help make it perfect!


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sat Dec 26, 2009 6:13 am 
Offline
User avatar
 Profile

Joined: Mon Jun 29, 2009 3:29 am
Posts: 118
tested it,

made in ore works now but needs a long time creating a save file!

Normal?

_________________
I just love Ez - Flash and want to help make it perfect!


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sat Dec 26, 2009 10:17 pm 
Offline
 Profile

Joined: Mon Dec 21, 2009 9:40 am
Posts: 22
any homebrew improvement like GBAexploader or scumm?

plz fix this issues

thx


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sat Dec 26, 2009 10:35 pm 
Offline
User avatar
 Profile

Joined: Wed Feb 22, 2006 1:11 pm
Posts: 821
Location: earth
hellionz wrote:
any homebrew improvement like GBAexploader or scumm?
what do you think is wrong with them??
i use them all the time and cant find any issues
plz be specific too
like exactly what microSD youre using etc.

_________________
\o/ |o| \o/ _o_ \o/ |o| 'o' o


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sat Dec 26, 2009 11:30 pm 
Offline
 Profile

Joined: Mon Dec 21, 2009 9:40 am
Posts: 22
Slothette64 wrote:
hellionz wrote:
any homebrew improvement like GBAexploader or scumm?
what do you think is wrong with them??
i use them all the time and cant find any issues
plz be specific too
like exactly what microSD youre using etc.


Gbaexploader dun work with 2.0 firmware (with 1.9 OB 8 works perfectly) and Scumm crash when its loads (woks too on old kernel)

EZvI with sdhc 8Gb Kingston

thx


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sun Dec 27, 2009 12:56 am 
Offline
User avatar
 Profile

Joined: Wed Feb 22, 2006 1:11 pm
Posts: 821
Location: earth
could be your microSD is too slow
what speeds do your benchmarks get??

also the EZVi is a different flashcart altogether
im not sure because i dont have one
but hang on a moment...
EZVi + GBAexploader...?
even possible??
:?

_________________
\o/ |o| \o/ _o_ \o/ |o| 'o' o


Top
 
 Post subject: Re: (alpha) Kernel 2.0 RC10 (25th of December 2009)
PostPosted: Sun Dec 27, 2009 2:09 am 
Offline
 Profile

Joined: Mon Dec 21, 2009 9:40 am
Posts: 22
autoquote myself

Quote:
yo


im spanish newbie so plz excuse me for my awnful english

i've a problem with GBAexploader 0.58b and new kernels.when I use it with the old kernels (old 1.9 series) it's works perfectly , but when I use it with 2.0 series (RC9 now) , it seems to load perfectly , but when starts , its block in Gameboy screen (without nintendo logo).

i need to use GBAexploader cuz I've M3 expansion pack and the firmware dun detect the memory expansion to load in directly.

the expansion pack works fine with old kernels and dsTT.

plz help me i want to use my dear EZflash Vi with GBA games !!! :cry: :cry: :cry:


porblem continues and i try it with 1 gb kingston japan AND EZVi

result:

1.9 OB 10 :Gbaexploader works fine
2.0 RC 10 :Gbaexploader crash on the same screen as RC9

for speed and compatibility I will use RC 2.0 , but i preffer 1.9 line, more compatible than 2.0 with homebrew in general

plz fix homebrew compatibility or continue 1.9 compatibility improvement

thx


Top
 
Sponsor
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 46 posts ]  Go to page 1, 2, 3, 4  Next

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 5 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Design By Poker Bandits