update; boost walkthrough generate speed. press A to quit cheat window and rom setting window(don't fotget press save), instead the right upper red dot. fixed dpg support since 1.90 ob fixed some 3in1 relate bug.
Joined: Wed Jan 24, 2007 12:34 pm Posts: 4438 Location: Has left the place ...
Thanks windirt.
"A" key to quit, that's coooool. But why "A" instead of "B" ? start a game in user setting window will not be available if you use "A" key ?
Will give a try to this when i'm at home ...
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First impression : - Red close button has just worked a few times. Very, very strange bug ... - how much faster is the walkthrough generator ? Not sure it's faster than in last ob.
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Bug report : 1GB kingston Taïwan (samsung oem) MicroSD formated in FAT16 and just added /moonshl and ez5sys.bin. No ROMINI and RTSSAVE directory on it. Just to see if the ez5 creates them when it need them.
NDS part : 1. when i'm in "user setting" window, i select SR + cheat + ARDS and touch "setcheat option". Cheat window open. I select some cheat codes and close the window with red button (it has worked just a few times, then i have used A key) and i touch save button, the ez5 freeze.
2. "X" and "Y" keys are always available when we are in "user setting" window. A little dangerous to my opinion.
3. How can i launch a game when i'm in user setting window. "A" key close the window (please use B key instead) and start or select key has no effect !
NDS TEST STOPPED BECAUSE OF POINT 3.
GBA part :
single rom mode : A1. in PSRAM mode, save engine write incorrect size in my save. I must run checkdisk to correct that. already reported in 1.8X ob5 thread
A2. when i choose Nflash and than "Cancel" on touch screen, it's not possible to choose again the mode (Nflash or PSRAM). If i cancel with B key, i can choose. already reported in 1.8X ob5 thread
multi rom mode : B1. Black block bug is still here when i flash 3 games in NOR (MK, SMA3, BomberMan Tournament). already reported in 1.8X ob5 thread
GBA TEST STOPPED : save write process is not stable Mainly chkdsk found me incorrect size file errors (saves).
Not sure what bug has been fixed for the GBA part, but i can find all the one i have mentioned in 1.8x ob5 thread ...
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Last edited by Mbmax on Mon Oct 13, 2008 2:09 pm, edited 41 times in total.
Can u create a feature that saves the DS settings? like the date, time, nickname, birthday, that stuff. Cause everytime i take out the battery and put another one in, i have to reset options... =(
Joined: Sun Apr 30, 2006 5:39 am Posts: 1560 Location: Canada, eh?
On that regard, when you take the battery out you don't really lose (per se) most settings, just the date/time - what actually happens is a flag is set and the settings are considered invalid so it prompts for them. Figuring out what flag that is and unsetting it (while tossing a valid value into the clock) would probably be more effective, or simply re-validation or import of the previous profile after you quick set it even when you do re-set it after a battery pull your old settings still aren't lost, they are put into a "less recent" profile as there is room for 2 to try avoid corruption by too frequently rewriting the same area.)
I'd look at it, it should be really quite simple to do (backup nvm and see what changes on a battery pull) I just don't have any toolchains installed ATM and it's easily going to be another week before I've got the old HDD consolidated and am able to attempt to code anything else.
btw: nothing lost, new X3 phenom 8450, a new 500G and a new 320G FTW; so long as I don't miss too much trying to get my old base back in shape under 64 bit
Joined: Mon Apr 28, 2008 7:08 am Posts: 171 Location: Melbourne, Australia
Mbmax wrote:
single rom mode : A1. in PSRAM mode, save engine write incorrect size in my save. I must run checkdisk to correct that. already reported in 1.8X ob5 thread
I also still have this issue, and it still means I cannot run GBA games in single rom mode. As soon as it tries to write back the corrupted save data, the EZ-V hangs. The only way I can play without crashing the EZ-V is to run them in multirom, which means no 32MB games. Going way back to 1.86 or using GBAExpLoader are the only way I can play those games.
_________________ I've got nothing to say, but it's OK. Horizons on Fire
Joined: Mon Apr 28, 2008 7:08 am Posts: 171 Location: Melbourne, Australia
Eek. EZ-V just corrupted my entire microSD. I just got done adding in-game guide to 0820 - Phoenix Wright - Ace Attorney - Justice For All (U), and then touched the [SAVE] button. EZ-V just hung, but I left it for a few minutes just in case it was working on writing the settings. Eventually I gave up and switched it off; tried to boot again and got stuck at the "EZ-Flash V" bootup logo. I connected it to my PC and the microSD wasn't recognised, it asked if I wanted to format. I was able to back up my saves and such using TestDisk, and I've formatted the microSD using Panasonic's tool. I'll try the same thing with the same game and same walkthrough to see if it will happen again.
EDIT: Repeated the same process just now with no problems ... interesting.
_________________ I've got nothing to say, but it's OK. Horizons on Fire
Joined: Wed Jan 24, 2007 12:34 pm Posts: 4438 Location: Has left the place ...
@Vague_Rant : I haven't seen this problem for the NDS part. Before testing this part i always checkdisk my microSD because i know the GBA part corrupt FAT system with incorrect size. If you have done this step before testing NDS part then you can say there is a problem with the walktrought write process. if not, then you are unsure ...
I will give a try to that today with big txt file to see if the improvement annouced by windirt is more evident with huge txt files ... Also i will check my microSD to see if i have the same problem than you.
wurm wrote:
bug report- Cheatcodes that uses L or R trigger crashes the game. (It happened every game I tried.)
Give us some example (game name and cheat to select) so we can test too. Also, what database do you use ? ARDS or CHT ? and gbatemp cheat code ? usrcheat.dat or ezarcode.dat ?
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