EZ-Flash USA Forum

Forum for the EZ-Flash I, II, III, IV & V Gameboy Advance & Nintendo DS USA Forum (Unofficial) Open since 2004!
It is currently Thu May 23, 2013 4:46 am

All times are UTC - 6 hours




Post new topic Reply to topic  [ 82 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
Sponsor
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Fri Jul 25, 2008 10:02 pm 
Offline
 Profile

Joined: Mon Apr 14, 2008 8:22 am
Posts: 222
windirt wrote:
every time I heared the user ask us to add funtions. we try to do our best to fulfill the will.

for example, this time, we are asked to patch the gba game on the console, we did it. but someone jump out and told us the function is useless.

the funciton is slow than other software. for gods sake, the other software just do the sram patch, it is fast, we already do same fast in sram patch, but the other software can't do eeprom /flash patch on the console. even it can do, the speed can't fast.

back to multi rom mode, I remembered this function was asked at the release time of 3in1 card. now it useless too.

now I know what's you need.

1. 3in1 tools on PC, it fast and easy to use.
2. single mode is enough.
3. we will add the psram load.
4. cheat will reamain.

please accept the modify above in next open beta release.


I do not have much of a problem with ezflash v patching.

Please keep the patching on ez v at least as an option.
(I do not want to use 3in1 tool on pc)

multi rom mode is a nice feature, but for me personally not as important as singlemode psram. But please do not remove multi rom mode!

Cheat and psram big thumbs up.

regarding the other 2 things, why not make it options.
(clean gba rom support yes/no, single/multi option is already there)

Thank you for your work!!


Top
 
Sponsor
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Fri Jul 25, 2008 10:44 pm 
Offline
 Profile

Joined: Tue Jul 05, 2005 12:18 pm
Posts: 350
Don't get me wrong about the slow. I understand that the DS isn't a PC and there is really nothing you can do about it. I was merely agreeing with the other guy that if you patch a rom to multirom, you should also provide a copy of it in the EZ Flash V Plus, so that the next time there is no need for patching, simply copying it into the cart.

Once again, this is a great step forward, keep up the good work. :)

_________________
Image


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Fri Jul 25, 2008 11:02 pm 
Offline
 Profile

Joined: Thu Dec 28, 2006 8:37 am
Posts: 317
I think the multi-ROM must be cancelled. Because it's not EZ (easy) to use and it's slow.
If we can launch the small ROM in PSRAM, the multi-ROM no sens.

I prefer :
When I launch a game, I just want a window that pops up to asking me "PSRAM or NOR mode".
If a game is already present in NOR, display a message "the game xxxx is already present, over write ? Yes / no".

This is more intuitive & EZ.

Regards.


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 1:26 am 
Offline
 Profile

Joined: Wed Jun 13, 2007 2:50 am
Posts: 40
Don't cancel anything. Multi-rom is very good idea and big step forward as well as patching GBA games on DS. Keep it up windirt and THNAKS for your work.


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 2:33 am 
Offline
EZ-Flash Representative
 Profile

Joined: Tue Apr 25, 2006 1:22 am
Posts: 364
the argument is useless, the sun can't shine everyone. functions always can't satisfy everyone.

I saw the most threads not pleased with the mutlirom and on-console patch. so we decide to remove them from further version. though we waste several months-on it.


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 3:21 am 
Offline
 Profile

Joined: Tue Jul 05, 2005 12:18 pm
Posts: 350
Nono, don't remove it, it is a good idea, not so great for commercial roms, but nice for emulators. :) I mean, let's face it, most EZ Flash 3 in 1 users are using another slot 1, not the EZV, you want a few unique features on the EZV so that users might take a chance with the EZV instead of a competitor. Every extra feature you can get, the cheats, the multirom, they are all good.

It is better to have a feature that isn't used than one that isn't there. If the foundation is already done, might as well leave it in.

_________________
Image


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 3:27 am 
Offline
 Profile

Joined: Tue Jan 23, 2007 4:07 am
Posts: 189
windirt wrote:
the argument is useless, the sun can't shine everyone. functions always can't satisfy everyone.

I saw the most threads not pleased with the mutlirom and on-console patch. so we decide to remove them from further version. though we waste several months-on it.


1. You said that NOR flash and PSRAM writing is the same.
I definitely don't think so.
You look at GBAExploader, PSRAM writing is a way faster.

2. windirt: "most threads not pleased with the mutlirom"
Yeah? Links please?

3. windirt: "functions always can't satisfy everyone."
Very true. It's never wrong, but you got our point wrong.
We asked you for "multirom function". YES, but you said it's impossible.
I researched about it and figured out that 3IN1 only has 32MB of NOR flash.
Then, a homebrew was out that used PSRAM flash (it takes less then 10 seconds to write 8MB GBA ROM as NOR flash takes more than that.)
So, we asked you for PSRAM flash funtion. It it wasn't out with this open beta.

4. windirt: "removing on-console patch"
WHAT? WHO IN THE WORLD SAID ON-CONSOLE PATCH WAS NOT NEEDED?

Because customers or users of your product complaining is making you angry or so, you can't make them shut or fight back BY REMOVING FUNCTIONS.
I believe no one said about "removing on-console patch".


I really appreciate your hard work by taking our complains.
But it's technically for your own sake.
Don't you want to sell your product or make it best or one of the best product?

Hmm?


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 4:39 am 
Offline
User avatar
 Profile

Joined: Wed Jan 24, 2007 12:34 pm
Posts: 5408
Location: Has left the place ...
Windirt,
Multi-rom is a good idea and no-one has done that before on 3in1 so don't thrown away this nice feature just optimize it.
Save patch routine must be done on the microSD (much faster than NOR ? however once it's the goal) once for the single or multi-rom mode and multi-saver address fix in NOR once when you flash the game in this mode.
Could it be done ?

If yes, then here you are. ;)

Please let this feature shine on EZ5. 8)
3in1 GBA sized needs these feature.

Raaaaaa ! It so difficult to me to explain that in English. Too bad.
Hope you understand what i mean ... :(


Last edited by Mbmax on Sat Jul 26, 2008 7:34 am, edited 1 time in total.

Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 5:40 am 
Offline
 WWW  Profile

Joined: Mon Apr 28, 2008 7:08 am
Posts: 171
Location: Melbourne, Australia
Has anyone tried any saves from games that have already been patched (by GBATA or the 3in1 Tool, for example) to see if clean ROMs can read their saves? Obviously I can just keep using my patched ROMs instead of switching to clean ROMs if the saves are incompatible, it'd just be nice to be able to put clean ROMs on the device.

Did that make sense? I'm about to start trying some games anyway, so I'll report back my findings.

EDIT:
Previously I patched Advance Wars with the EZ4Client. I just replaced the ROM with a clean ROM and let the EZ-V patch the ROM; it appeared to run fine, so I'm guessing that the patches are done the same way as the EZ4Client and 3in1Tool.

I have previously patched Astro Boy - Omega Factor using GBATA. Switched it for a clean ROM, EZ-V is patching it right now ... success! The ROM as patched by the EZ-V can load the save generated by the GBATA-patched ROM. I'm impressed; EZ4Client and 3in1Tool patch in different ways, so for the saves to be compatible is great.

It would probably take further testing, and there may well be exceptions, but for now I'll replace all my patched ROMs with clean ROMs.

_________________
I've got nothing to say, but it's OK.
Horizons on Fire


Last edited by Vague Rant on Sat Jul 26, 2008 6:10 am, edited 1 time in total.

Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 6:00 am 
Offline
User avatar
 Profile

Joined: Wed Jan 24, 2007 12:34 pm
Posts: 5408
Location: Has left the place ...
Saves with 1024kbit flash type seems to not work properly has i have reported in my post. ;)
Also the patching process on game with that kind of save freeze in multi-rom.


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 6:22 am 
Offline
 WWW  Profile

Joined: Mon Apr 28, 2008 7:08 am
Posts: 171
Location: Melbourne, Australia
And after reading the rest of the topic, please don't remove any features. MultiROM is perfect for playing games on the Game Boy Player; no more wasting time writing one game, putting into GBP, removing 3-in-1, putting it into the DS, writing another game, putting it back the the Game Boy Player.

EDIT: Except that right now, MultiROM does not appear to work for me. The menu works fine, but when I try to run a game I get a white screen. Does MultiROM support trimmed ROMs, or do they have to be clean?

EDIT2: OK, after further testing, the GBA-side menu performs no better with clean or trimmed ROMs. Either work fine from the DS-side menu (hitting the little "play" button works fine), but when booting in GBA mode, the menu either doesn't work at all, or the system whitescreens when I choose a game.

Onboard patching is fantastic and I have no complaints about the speed or anything else. I can skip the entire step of running all my games through a patcher and just put them directly onto the card, and if I want to share a game with someone, the ROM is clean and not patched for use on a device they may or may not have.

If nothing else, you spent months working on these features, so if a few people want to complain, let them; the rest of us thank you.

_________________
I've got nothing to say, but it's OK.
Horizons on Fire


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 7:47 am 
Offline
User avatar
 Profile

Joined: Wed Jan 24, 2007 12:34 pm
Posts: 5408
Location: Has left the place ...
Have you tried to launch directly your 3in1 from the DS menu and see if multi-rom loader works ?
I didn't succeed ...
It just freeze with black blocks. I will take a picture to show that ...

Edit :
Image

Concerning GBA games that don't work, has i told you i think the patch routine doesn't work well with some GBA save type in my case it's flash 1024 kb.
With eeprom one and sram it's ok.


Last edited by Mbmax on Sat Jul 26, 2008 8:26 am, edited 2 times in total.

Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 8:02 am 
Offline
 WWW  Profile

Joined: Mon Apr 28, 2008 7:08 am
Posts: 171
Location: Melbourne, Australia
Yeah, I got that a couple of times. Black blocks slide in from the sides, right? Really weird. Sometimes the menu looks fine but when I try to load a game it fails, sometimes I get the blocks.

I can run the games from the menu in DS mode, but as always, they boot on the top screen, while I prefer to play on the bottom screen. It's only a beta, so I guess the whole point is for us to find things that don't work. At the moment, it looks like the GBA-side menu is a bit unstable, but games are at least being written OK, as you can see from them working if you run them from DS mode.

_________________
I've got nothing to say, but it's OK.
Horizons on Fire


Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 8:06 am 
Offline
User avatar
 Profile

Joined: Wed Jan 24, 2007 12:34 pm
Posts: 5408
Location: Has left the place ...
Vague Rant wrote:
Yeah, I got that a couple of times. Black blocks slide in from the sides, right? Really weird. Sometimes the menu looks fine but when I try to load a game it fails, sometimes I get the blocks.

No i'm not talking about that, it's the GBA boot loader menu in GBA mode from Nintendo DS menu. ;)

Ps : what you describe is when you flash in 3in1 ROM OPTION window games that are already patched in ez4 client. I saw too those strange graphics around the slide progress bar.
This don't happen with clean roms. ;)


Last edited by Mbmax on Sat Jul 26, 2008 8:28 am, edited 2 times in total.

Top
 
 Post subject: Re: 1.8x openbeta2 download
PostPosted: Sat Jul 26, 2008 8:19 am 
Offline
 WWW  Profile

Joined: Mon Apr 28, 2008 7:08 am
Posts: 171
Location: Melbourne, Australia
Hehe, I know! I get it too when using the GBA boot loader. I either get the black blocks and it doesn't work, or the menu does work but it crashes when I try to load a game.

The only way I can successfully play GBA games is to use the EZ-V menu:
Image

Unfortunately, I can't use the EZ-V menu on my Game Boy Player. :p

EDIT: I think we're getting confused. I don't get any errors in the 3in1 menu. Only the GBA bootloader has problems.

_________________
I've got nothing to say, but it's OK.
Horizons on Fire


Top
 
Sponsor
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 82 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 6 hours


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Design By Poker Bandits